February 16, 2005

XBox 2 GPU Specs

The source is unclear, but here are the reported specs: 24 “Pipelines” 32 Texture Units 96 Arithmetic Logic Units (ALU) 192 Shader Operations per Cycle 700MHz Core 134.4 Billion Shader Operations per Second (at 700MHz) 256-bit 512MB 1.8GHz GDDR3 Memory 57.6 GB/sec Bandwidth (at 1.8GHz) 300-350 Million Transistors 90nm Manufacturing Shader Model 3.0 ATI HyperMemory ATI Multi Rendering Technology (AMR) Launch: Q2 2005 Performance: Over 3x Radeon X800 XT !!! (for single R520) 16x stochastic FSAA FP32 blending, texturing Programmable Primitive Processor/Tesselator Apologies to Joystiq for leaving out the credit and link [via Joystiq]

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life is absurd